Assassin's Creed publisher Ubisoft wants all employees to work in-office five days per week, but unions in Milan and Montreal have mobilised in defiance.
Assassin's Creed publisher Ubisoft is cutting jobs across Germany by proposing voluntary redundancies en masse.
Game File has the scoop and notes the company has tabled a "proposed voluntary departure plan across Ubisoft Dusseldorf, Ubisoft Berlin & Ubisoft Mainz."
A Ubisoft representative confirmed the news in a statement shared with Vertical Slice.
"In Germany, we initiated discussions with the Works Council last week regarding a proposed voluntary departure plan across Ubisoft Dusseldorf, Ubisoft Berlin & Ubisoft Mainz," they stated. "The voluntary plan is the primary measure being proposed to support the intended organizational changes. Discussions with the Works Council are ongoing, and we won't comment further as this time."
The company didn't state how many people it's hoping to jettison, but Game File said it expects around 100 roles to be impacted.
In 2026 alone, the company has shuttered studios in Halifax, Winnipeg and Belgrade—all while making sweeping layoffs elsewhere.
Ubisoft Mainz is best known for overseeing the Anno franchise. Ubisoft Berlin is credited on titles like Rainbow Six Siege, Rayman Legends Retold, Far Cry 6, and Skull and Bones.
Meanwhile, Ubisoft Dussledorf has helped Ubisoft bring notable projects such as Avatar: Frontiers of Pandora and For Honour to market. The company's German studios also support the development of Ubisoft's proprietary Snowdrop engine.
In 2019, Ubisoft said it planned to expand its German studios (then known as Blue Byte) to "more than 1,000" employees by the end of 2023. Now, the publisher is relentlessly dismantling its global teams.
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Assassin's Creed publisher Ubisoft wants all employees to work in-office five days per week, but unions in Milan and Montreal have mobilised in defiance.
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