Nintendo has "no plans" to ditch physical media, which still accounts for 45.4 percent of total software sales
There's a key metric behind Nintendo's decision to stand by physical media (for now).
The company said the move will allow it to continue supporting the title.
U.S. studio Bit Reactor is reinstating some employees after furloughing the majority of its workforce before the August 27 launch of Star Wars Zero Company.
In a statement on Bluesky, Bit Reactor CEO Greg Foertsch confirmed the studio has "started the process of returning more of our team back to work" as part of its plan to continue supporting the tactical combat title.
Foertsch said the company furloughed workers to navigate "unexpected business developments outside of our control." As reported by Game File in September, Bit Reactor said the situation did not involve publisher Electronic Arts or Star Wars license holder Disney.
A legal filing viewed by Game File in August—relating to a lawsuit brought against the company by studio co-founder Alison Kelly in 2024, who claimed she was forced out of the company by Foertsch during an ownership dispute—indicated Bit Reactor had furloughed "most of its employees and terminated contractors."
This week, one source told Game File the studio's pay-rolled headcount now totals more than half of what it numbered prior to the furloughs.
It's unclear whether future success for Star Wars Zero Company—which is estimated to have sold over 1 million copies (via IGN)—will result in more furloughed employees being ushered back into the fold.