Physical version of Peak to launch with 'buddy code' so players can tumble into the abyss with a pal

Putting the 'friend' in 'friendslop.'

Physical version of Peak to launch with 'buddy code' so players can tumble into the abyss with a pal
Image via Aggro Crab and Landfall

Here's a neat thing! The physical edition of ridiculously successful comedic climber, Peak—you know, the game that coined the term 'friendslop'—will include a physical disc and an extra digital 'buddy code' for players to share with their pals. 

Given Peak is all about embarking upon barmy escapades with your friends it's a smart move. Buy one copy, and bring a chum along for the ride. 

Developers Aggro Crab and Landfall, who joined forces to usher the title into existence during a short retreat in South Korea, have a history of experimenting with pricing and promotional beats.

As noted by Game File, Peak launched in June 2025 for just $5 ahead to make it easy for groups to buy-in. 

"We had this joke of, like, how much is a game really?” said Peak co-creator Nick Kaman, speaking to Game File. "In a player’s mind, what does it mean to spend five bucks? Well, that’s five bucks. But six bucks? Well, that’s still five bucks. Four bucks is also kind of five bucks. Three bucks is two bucks. And two bucks is basically free."

Four months ago, Aggro Crab told Dev Dive that Peak had topped 20 million players—a preposterous milestone that speaks to the title's global success. 

After the project turned into something much bigger than anticipated, Aggro Crab and Landfall provided support in the form of major content updates. With the release of the recent Citadel and Gloom biomes, however, both teams said they now view the project as complete. 

"As we’ve said since the beginning, Peak isn’t a live-service-game. We intended to release a game that was 'finished' on launch, and any major content updates would be the cherry on top. Due to the game’s overwhelming success, we’ve already spent quite a bit more time on it than we originally expected, and added so much more to it," reads the Peak FAQ.

"We don’t wish for it to become a “forever game” where we constantly add new things that bloat the experience, just to try to keep people’s attention. [...] But Peak isn’t going anywhere!!! You’ll always be able to keep playing it, and we will continue to provide bug fixes and maintenance until we are satisfied with the game’s stability."

Peak will head to Xbox Series X|S, Nintendo Switch 2 and PlayStation 5 on October 22 in digital form. The physical release (with buddy code) will follow,  but currently doesn't have a firm release date.

Great! You’ve successfully signed up.

Welcome back! You've successfully signed in.

You've successfully subscribed to Vertical Slice.

Success! Check your email for magic link to sign-in.

Success! Your billing info has been updated.

Your billing was not updated.